Ship more video than you can with Shotstack

Shotstack renders JSON timelines in the cloud. Rendley gives you a real in-browser editing engine, a REST API, and a hosted MCP server, so you can embed the editor and render from your backend with one platform.

Unlimited exportsFree planBrowser-based

Shotstack is a mature cloud render API with a white-label editor front end. Rendley ships the same three surfaces developers ask for, an in-browser SDK, a REST API, and an official MCP server, with the SDK doing true client-side rendering rather than round-tripping every edit to the cloud.

One platform, three surfaces

Everything ships in code.

SDK
npm i @rendley/sdk import { Engine } from '@rendley/sdk'const engine = await Engine.create()await engine.addClip('intro.mp4')await engine.export() // WebCodecs

A real editing engine that renders in the browser.

REST API
curl api.rendley.com/v1/agent/sessions \  -H "Authorization: Bearer $KEY" \  -d '{ "prompt": "30s launch promo" }' # poll the job, then pull a signed URL

Prompt to video from one deterministic endpoint.

MCP
# mcp.rendley.com — Apache-2.0claude mcp add rendley \  https://mcp.rendley.com "Cut a 15s teaser from these clips"

Hosted server, 18 tools, open source.

3
Surfaces in one platform: SDK, API, MCP
25+
AI models built in, added as they launch
18
Tools in the hosted MCP server
EU
Assets stored in Germany (Hetzner)
How they compare

Where Rendley Studio pulls ahead.

The SDK: in-browser engine vs cloud-backed editor

This is the biggest architectural difference. Rendley’s SDK is a real editing engine that runs in the browser. Shotstack’s SDK is a white-label editor UI whose rendering happens on Shotstack’s cloud.

Rendley Studio
  • @rendley/sdk is a JS/TS engine that runs completely in the browser
  • Renders client-side with WebCodecs and WebGL, with an FFmpeg (WASM) fallback
  • Published on npm; it is the same engine that powers the Rendley app
  • Add cloud rendering with a GPU export worker when you need it
Shotstack
  • Ships a white-label Video Editor SDK (npm, FFmpeg)
  • The editor is a UI layer; rendering runs on Shotstack’s cloud render API
  • Source-available editor, but not a true client-side rendering engine

The render API

Both expose a REST API that returns a finished file. Shotstack’s is a mature JSON-timeline Edit API. Rendley’s adds a prompt-to-video agent endpoint alongside a deterministic edit spec.

Rendley Studio
  • REST API at api.rendley.com/v1 with an OpenAPI schema
  • Prompt-to-video agent endpoint plus a deterministic edit spec
  • Long operations run as jobs; poll to done, then pull a signed URL
  • Same engine is callable from the SDK, HTTP, and MCP
Shotstack
  • JSON timeline Edit API plus a Create API for generative media
  • Bulk rendering and a 99.9% uptime SLA
  • Official SDKs for Node, Python, PHP, and Ruby

MCP and agents

Both ship an official MCP server, which is rare. Rendley’s is hosted and exposes 18 tools; Shotstack’s exposes about a dozen.

Rendley Studio
  • Hosted MCP server at mcp.rendley.com with 18 tools
  • Works with Claude, ChatGPT, Cursor, Codex, and any remote-MCP client
  • Drives the hosted editor and API; requires a paid plan
  • Open source (Apache-2.0): rendleyhq/rendley-mcp
Shotstack
  • Official MCP server with roughly 12 tools
  • Mapped to its render and create APIs

AI generation models

Rendley aggregates 25+ models from many vendors inside one project. Shotstack offers generative media through its Create API and Director AI.

Rendley Studio
  • 25+ models across video, image, voice, music, and translation
  • Video: Veo, Kling, Seedance, Sora, Wan, Hailuo; image: Flux, DALL-E, Nano Banana, Imagen
  • Voice and audio via ElevenLabs and more; new models added as they launch
  • Every AI call has a matching /cost endpoint for predictable billing
Shotstack
  • Create API generates AI media (images, video, audio)
  • Director AI for prompt-driven generation
The details

Rendley Studio vs Shotstack, side by side.

Rendley StudioShotstack
In-browser editing SDKYes — @rendley/sdk renders client-side (WebCodecs/WebGL)White-label editor UI; rendering via cloud API
Render REST APIYes — api.rendley.com/v1, OpenAPI, jobs + signed URLsYes — JSON timeline Edit API + Create API, 99.9% SLA
Official MCP serverYes — hosted, 18 toolsYes — ~12 tools
Prompt-to-video agentYes — /agent/sessions endpointDirector AI
AI generation models25+ aggregated (Veo, Kling, Seedance, Sora, Flux, DALL-E…)Create API generative media
Max export resolution4K target (Pro and Business plans)1080p (4K on enterprise)
Object storage regionEU — Hetzner, Nuremberg (Germany)Check vendor docs
Free tierFree plan (720p, watermark)10 free credits, expire after 30 days
Pricing modelPlans + credits: Free, $15, $30, $70/mo (1 credit = $0.01)Per minute: PAYG $0.30/min; subscription $0.20/min from $39/mo

Competitor details are from public pricing and documentation and can change. Verify current specifics on the vendor’s own site.

Credit where due

Where Shotstack is the stronger choice

  • Shotstack has run a production cloud render API for years with a 99.9% SLA and large enterprise customers. For proven, high-volume server-side rendering today, it is battle-tested.
  • Its JSON timeline Edit API and Create API are mature and thoroughly documented for backend-driven, template-at-scale rendering.
  • Official SDK coverage spans Node, Python, PHP, and Ruby. If your backend is PHP or Ruby, Shotstack’s first-party SDKs are broader than Rendley’s.
  • If you only need headless, server-side bulk rendering and never plan to embed an in-browser editor, Shotstack’s per-minute cloud model is simple and predictable.
Best-in-class AI models, built in

Generate clips, images, and voiceovers without leaving the editor. New models are added as they launch.

KlingVeoSoraSeedanceNano BananaElevenLabs
FAQ

Asked. Answered.

Rendley’s @rendley/sdk is a real editing engine that runs in the browser and renders client-side using WebCodecs and WebGL, with an FFmpeg fallback. Shotstack’s editor SDK is a white-label UI whose renders are produced by its cloud render API. If you want editing and rendering to happen in the user’s browser, Rendley’s architecture is fundamentally different.

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