npm i @rendley/sdk import { Engine } from '@rendley/sdk'const engine = await Engine.create()await engine.addClip('intro.mp4')await engine.export() // WebCodecs
A real editing engine that renders in the browser.
Shotstack renders JSON timelines in the cloud. Rendley gives you a real in-browser editing engine, a REST API, and a hosted MCP server, so you can embed the editor and render from your backend with one platform.
Shotstack is a mature cloud render API with a white-label editor front end. Rendley ships the same three surfaces developers ask for, an in-browser SDK, a REST API, and an official MCP server, with the SDK doing true client-side rendering rather than round-tripping every edit to the cloud.
npm i @rendley/sdk import { Engine } from '@rendley/sdk'const engine = await Engine.create()await engine.addClip('intro.mp4')await engine.export() // WebCodecs
A real editing engine that renders in the browser.
curl api.rendley.com/v1/agent/sessions \ -H "Authorization: Bearer $KEY" \ -d '{ "prompt": "30s launch promo" }' # poll the job, then pull a signed URL
Prompt to video from one deterministic endpoint.
# mcp.rendley.com — Apache-2.0claude mcp add rendley \ https://mcp.rendley.com "Cut a 15s teaser from these clips"
Hosted server, 18 tools, open source.
This is the biggest architectural difference. Rendley’s SDK is a real editing engine that runs in the browser. Shotstack’s SDK is a white-label editor UI whose rendering happens on Shotstack’s cloud.
Both expose a REST API that returns a finished file. Shotstack’s is a mature JSON-timeline Edit API. Rendley’s adds a prompt-to-video agent endpoint alongside a deterministic edit spec.
Both ship an official MCP server, which is rare. Rendley’s is hosted and exposes 18 tools; Shotstack’s exposes about a dozen.
Rendley aggregates 25+ models from many vendors inside one project. Shotstack offers generative media through its Create API and Director AI.
| Rendley Studio | Shotstack | |
|---|---|---|
| In-browser editing SDK | Yes — @rendley/sdk renders client-side (WebCodecs/WebGL) | White-label editor UI; rendering via cloud API |
| Render REST API | Yes — api.rendley.com/v1, OpenAPI, jobs + signed URLs | Yes — JSON timeline Edit API + Create API, 99.9% SLA |
| Official MCP server | Yes — hosted, 18 tools | Yes — ~12 tools |
| Prompt-to-video agent | Yes — /agent/sessions endpoint | Director AI |
| AI generation models | 25+ aggregated (Veo, Kling, Seedance, Sora, Flux, DALL-E…) | Create API generative media |
| Max export resolution | 4K target (Pro and Business plans) | 1080p (4K on enterprise) |
| Object storage region | EU — Hetzner, Nuremberg (Germany) | Check vendor docs |
| Free tier | Free plan (720p, watermark) | 10 free credits, expire after 30 days |
| Pricing model | Plans + credits: Free, $15, $30, $70/mo (1 credit = $0.01) | Per minute: PAYG $0.30/min; subscription $0.20/min from $39/mo |
Competitor details are from public pricing and documentation and can change. Verify current specifics on the vendor’s own site.
Generate clips, images, and voiceovers without leaving the editor. New models are added as they launch.
Free to start, with no length caps. Try it on a real project.