npm i @rendley/sdk import { Engine } from '@rendley/sdk'const engine = await Engine.create()await engine.addClip('intro.mp4')await engine.export() // WebCodecs
A real editing engine that renders in the browser.
Plainly renders your existing After Effects templates at scale through an API. Rendley is a web-native engine — an in-browser editing SDK, a REST API, and a hosted MCP server — so you build once in JavaScript instead of maintaining an After Effects pipeline.
Plainly’s edge is unique: it ingests After Effects projects and renders them with dynamic data, so motion-design teams can reuse assets they already own. Rendley takes a different route — a browser-native editing engine plus a REST API and MCP server — which means no After Effects dependency, live in-browser editing, and agent tooling, at the cost of not reusing existing AE compositions.
npm i @rendley/sdk import { Engine } from '@rendley/sdk'const engine = await Engine.create()await engine.addClip('intro.mp4')await engine.export() // WebCodecs
A real editing engine that renders in the browser.
curl api.rendley.com/v1/agent/sessions \ -H "Authorization: Bearer $KEY" \ -d '{ "prompt": "30s launch promo" }' # poll the job, then pull a signed URL
Prompt to video from one deterministic endpoint.
# mcp.rendley.com — Apache-2.0claude mcp add rendley \ https://mcp.rendley.com "Cut a 15s teaser from these clips"
Hosted server, 18 tools, open source.
This is the core difference. Plainly is built around After Effects: you bring .aep templates and it renders them. Rendley’s engine is JavaScript and runs in the browser with no AE in the loop.
Both expose a REST API that returns a finished file. Plainly’s renders AE compositions and bills per render-minute; Rendley’s renders a deterministic edit spec with jobs and signed URLs.
Plainly is a render service with no embeddable editor and no MCP. Rendley ships a live in-browser editor plus a hosted MCP server for agents.
Plainly focuses on rendering AE compositions, not aggregating generative models. Rendley pulls 25+ models into one project.
| Rendley Studio | Plainly | |
|---|---|---|
| Engine model | Web-native JS engine (@rendley/sdk), no AE dependency | Renders After Effects (.aep) templates |
| In-browser editing SDK | Yes — renders client-side (WebCodecs/WebGL) | No — server-side AE render service |
| Render REST API | Yes — api.rendley.com/v1, OpenAPI, jobs + signed URLs | Yes — renders AE templates, custom formats, thumbnails |
| Official MCP server | Yes — hosted, 18 tools | No |
| AI generation models | 25+ aggregated (Veo, Kling, Seedance, Sora, Flux, DALL-E…) | Not a model aggregator |
| Max export resolution | 4K target (Pro and Business plans) | Up to 4K |
| Object storage region | EU — Hetzner, Nuremberg (Germany) | Check vendor docs |
| Free tier | Free plan (720p, watermark) | 14-day trial, no free tier |
| Pricing model | Plans + credits: Free, $15, $30, $70/mo (1 credit = $0.01) | Render-minute subs: $69 (50 min) → $649/mo (600 min) |
Competitor details are from public pricing and documentation and can change. Verify current specifics on the vendor’s own site.
Generate clips, images, and voiceovers without leaving the editor. New models are added as they launch.
Free to start, with no length caps. Try it on a real project.