npm i @rendley/sdk import { Engine } from '@rendley/sdk'const engine = await Engine.create()await engine.addClip('intro.mp4')await engine.export() // WebCodecs
A real editing engine that renders in the browser.
Editframe is a code-first video SDK with browser (WebCodecs) rendering and an optional cloud render API. Rendley shares that client-side approach but adds a mature editing engine, a prompt-to-video REST API, an official MCP server, and 25+ AI models.
Editframe is arguably the closest architectural match to Rendley: a genuinely client-side JS SDK that renders in the browser via WebCodecs, with an optional cloud render API and a generous free tier. Rendley builds on the same in-browser foundation but is a more established engine, adds a deterministic REST API with a prompt-to-video agent, a first-party hosted MCP server, and 25+ aggregated AI models.
npm i @rendley/sdk import { Engine } from '@rendley/sdk'const engine = await Engine.create()await engine.addClip('intro.mp4')await engine.export() // WebCodecs
A real editing engine that renders in the browser.
curl api.rendley.com/v1/agent/sessions \ -H "Authorization: Bearer $KEY" \ -d '{ "prompt": "30s launch promo" }' # poll the job, then pull a signed URL
Prompt to video from one deterministic endpoint.
# mcp.rendley.com — Apache-2.0claude mcp add rendley \ https://mcp.rendley.com "Cut a 15s teaser from these clips"
Hosted server, 18 tools, open source.
Editframe and Rendley agree on the hard part: real client-side rendering with WebCodecs. The difference is maturity and scope of the engine you are building on.
Both offer cloud rendering beyond the browser. Editframe’s cloud path is maturing with usage pricing; Rendley’s render API is deterministic and job-based with signed-URL delivery.
Rendley adds an official MCP server, a prompt-to-video agent, and 25+ aggregated models. Editframe is focused on the SDK and cloud render.
| Rendley Studio | Editframe | |
|---|---|---|
| Client-side browser rendering | Yes — @rendley/sdk (WebCodecs/WebGL) | Yes — client-side SDK (WebCodecs) |
| CLI rendering | Render via SDK and REST API | Yes — CLI rendering |
| Cloud render API | Yes — api.rendley.com/v1, OpenAPI, jobs + signed URLs | Yes — optional cloud render (maturing), CDN streaming |
| Deterministic edit spec | Yes — same request returns the same edit | Check vendor docs |
| Official MCP server | Yes — hosted, 18 tools (Apache-2.0) | No first-party MCP |
| Prompt-to-video agent | Yes — /agent/sessions endpoint | No |
| AI generation models | 25+ aggregated (Veo, Kling, Seedance, Sora, Flux, DALL-E…) | Not the core focus |
| Object storage region | EU — Hetzner, Nuremberg (Germany) | Check vendor docs |
| Pricing model | Plans + credits: Free, $15, $30, $70/mo (1 credit = $0.01) | Free ≤3 employees; Team $49/mo; Cloud $99/mo + usage |
Competitor details are from public pricing and documentation and can change. Verify current specifics on the vendor’s own site.
Generate clips, images, and voiceovers without leaving the editor. New models are added as they launch.
Free to start, with no length caps. Try it on a real project.